Today I’m happy to announce the second annual Chicago Game Jam, scheduled from September 28-30 at The Nerdery. Last year’s event saw groups competing throughout the weekend to produce innovative games based around the theme of “Chaos Theory.” One of those teams has since gone on to make the critically acclaimed mobile game Organ Trail. Another, Team Sweet, continues to work together on designing games.
I cannot stress enough the comradery and promise for opportunity that you will experience at this event. Game jams are the embodiment of what IGDA Chicago stands for: bringing people together to improve the craft of game development and foster a community of inspiration.
Whether you’ve participated in 20 game jams or none, you are welcome to sign up and join us for what will be another exciting weekend of fun, inspiration, and game development.
Chair, IGDA Chicago
Edit (9/14): We are proud to announce that Epic Games will be sponsoring this event! Food and drinks will be provided free of charge.
I’m happy to announce our first paid event, “Chicago Summer of Arcade,” featuring Dave Lang of Iron Galaxy and Josh Tsui of Robomodo.
Dave Lang, CEO of Iron Galaxy.
Josh Tsui, President and co-founder of Robomodo.
Downloadable products are the future of the games industry; from the rise of platforms like Steam to console download services like XBOX Live Arcade (XBLA) and Playstation Network (PSN), the method by which we distribute games has changed dramatically in only a handful of years. Between July 18th and August 15th this summer, five lucky downloadable titles were included in an XBLA promotion called the XBOX Live Summer of Arcade. Those games were Tony Hawk’s Pro Skater HD, Wreckateer, Dust: An Elysian Tale, Deadlight, … Read More »
You’ve Graduated: Now What? is a how-to session on launching a career in the game development industry. A selection of three local industry experts will be sharing their own personal tips and advice, followed by an open audience Q&A.
Speakers include Clayton Kisko (Senior Level Designer at Robomodo,) Sheri Rubin (Founder and CEO of Design Direct Deliver,) and Craig Stern (founder of Sinister Design.) Their full bios are listed below.
Clayton is a Senior Level Designer at Robomodo working on Tony Hawk HD. After graduating from Savannah College of Art and Design, Clayton received his first gig in the game industry working with Robomodo as a Junior Level Designer on Tony Hawk: Ride. Since then Clay has worked as a Level Designer, Game Designer, and Game consultant on peripheral games, Kinect games, console games, mobile games, and XBLA/PSN games.
Sheri Rubin is the … Read More »
While we’ll normally hold an evening event every third Wednesday of the month, this month we’re getting together a day early for a special treat!
IGDA Chicago is looking forward to co-hosting a showing of Indie Game: The Movie (with directors in attendance) at 7pm on April 17th at the Music Box Theatre. Use the promotional code IGDACHICAGO for a $3 discount off admission.
Following the movie, be sure to drop by our Indie Game: The Movie Afterparty, starting at 9pm at Guthrie’s Tavern and enjoy the company of both your fellow Chicago game developers and the creators of the film.
We’ll be looking forward to seeing you there! 🙂
As always, be sure to check the Chicago Events calendar for more exciting game development events happening this month!
IGDA Chicago will be co-hosting a showing of Indie Game: The Movie with its producers/directors James and Lisanne. For those of you who still haven’t signed up, now’s a good time! We’ve also been provided with a discount code for all IGDA Chicago members (IGDACHICAGO) that’ll get you $3.00 off the entrance fee.
Stay tuned for more details, as we’ll be helping organize an after show get-together where you’ll get to meet and speak with James and Lisanne.
Indie Game: The Movie Official Trailer from IndieGame: The Movie on Vimeo.
Looking ahead to March, IGDA Chicago will be holding a Post-GDC event, in which everyone can get together and share the knowledge they gained from attending conferences such as GDC and SXSW!
If you’re planning on attending one of these upcoming conferences, be sure to take plenty of notes. On March 21st at 7pm, we’ll all assemble and share what we’ve learned, for the benefit of our local community.
Didn’t make it to GDC? You can still glean some insights from those who did.
Went to GDC, but had to make some tough decisions between great talks in the same time slot? Perhaps another developer has captured the details and can share!
Whatever the case may be, this should prove to be a great conclusion to a month featuring huge conferences. Safe travels and happy note-taking!