About the association
About IGDA Chicago
IGDA Chicago has been a chapter of the International Game Developers Association (IGDA) since 2001.
IGDA Chicago strives to enrich our local game development community through civic engagement, regular events that facilitate networking and professional growth, and coordination with local studios, educators, and organizations to ensure Chicago thrives as a major game development hub of the Midwest.
About the IGDA
The International Game Developers Association is the largest non-profit membership organization serving individuals who create video games. The IGDA is committeed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.
For more information on the IGDA, please visit www.igda.org.
About the Board
Ross a. hersemann,
Ross is the Founder of Loading Law, a Chicago-based law practice, and provides legal counsel to video game developers and entrepreneurs in the tech sector. Ross is also the Organizer of the Chicago Video Game Law Summit and an Adjunct Professor of Video Game Law at DePaul University. He speaks frequently on hot topics in law and technology.
Ross also serves as the Chair of IGDA Chicago, Chair of the CBA YLS Creative Arts Committee, and Vice Chair of the ABA Digital Games and New Media Committee.
Tom is a marketer for games, tech enthusiast, and trained opera singer. In 2013, Tom and his co-founder started a big-data website to analyze virtual markets with the goal helping players get the most out of their time in-game. In 2015,
Tom started a dedicated marketing company, Hyperion Marketing, to help small game/software developers show their success to the world. Tom is on the board of IGDA Chicago, and has been the Communications Director and Expo Director at the Video Game Art (VGA) Gallery since February 2016. Tom has been in marketing for 9+ years, and regularly works with Chicago startup incubators.
Chris is a professional and independent game developer with a background in production and design. He is the co-founder of Affinity Archives, where he produces independent games and visual media, and is currently a Producer at Phosphor Studios in Chicago.
Ryan is the Lead 3D Artist at 321 Next Reality, a VR and AR company based out of Chicago. Ryan has been involved with 3D graphics for over 10 years and has regularly attended and worked with various video game design groups in Chicago. Ryan has also given introductory 3D modeling and animation talks at conventions. Ryan serves as a board member and Secretary of IGDA Chicago.
josh p. delson
Josh graduated from DePaul University as the student representative to the university and earned a degree in Computer Game Development and Digital Cinema. Upon graduation he worked at Vamped Games and Electronic Arts (EA). Outside of games he is Faculty for College of DuPage's Game Design Program, Junior Design for Bit Bash Chicago, and founder of the Junior Development Experience (JDE). After his former high school created a game design curriculum after him, Josh spent his time working on personal games that have been showcased at festivals across the globe.
Sam is a Clinical Assistant Professor at the University of Illinois at Chicago with appointments in the Biomedical Visualization (BVIS) graduate program and the Department of Physical Therapy. Within the BVIS program, Sam teaches two Interactive Visualization courses in the Unity game engine, with applications for 2D and 3D learning games, and Virtual and Augmented Reality app development. Within the physical therapy program, Sam guest lectures for a variety of courses in healthcare communication and leads a course on Visual Notetaking for Anatomy for first year PT students to understand the power of drawing in learning anatomical content.