Level Ex - Lead UI Artist

Level Ex is a fast-growing game studio that creates video games for doctors.

Our games feature thrilling medical cases built with the highest standards of game design and deliberate game mechanics. They also employ state-of-the-art graphics and physics technology, supported by the latest generation tech, allowing us to craft breathtaking virtual anatomy: custom-built GPU-based fluids, tissues, and soft-body systems that look and react like the real deal. 

We attract top artists, engineers, and designers from prominent gaming franchises, like Mortal Kombat, League of Legends, Call of Duty, Walking Dead, and Star Wars. Our caliber of talent keeps us at the forefront of the industry: GDC ranked our game design talk #2 of 194 for sponsored sessions in 2019, and we earned 2nd place at SIGGRAPH Real-Time Live! 2019, sharing the stage with Epic, Unity, Digital Domain, and others. Meet some of our incredible team here, and learn why you’ll enjoy our company and culture - Video: Why Join Level Ex?  

We’re looking for a talented, deeply experienced Lead UI Artist to join our team.

As the UI Lead you’ll be leading, mentoring, and growing the UI team, along with raising the visual bar and establishing best practices for our user interface systems. You’ll also be constantly working with the development team to create new features and pipelines to make sure we are working as efficiently and creatively as possible. This is an opportunity to use your artistic and management skills to establish and grow a new genre in the video game industry.

What You’ll Be Doing with Us  

  • Working closely with our art director, artists, programmers, producers, UX designers, and others to lead UI development across our games

  • Leading and growing the UI team by providing guidance, feedback, and establishing best practices

  • Collaborating with other departments to assist in driving new features and art pipelines

  • Overseeing the creation of product style guides

  • Overseeing the UI of live apps

  • Creating a variety of 2D art assets from time to time