NetherRealm - Software Engineer

The Job

Netherrealm is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our Unreal 4 based engine. You will utilize and extend your experience with a wide variety of engine tech, including memory management, animation, rendering, build tools, and more. The software engineer should have a passion for constantly exploring and mastering new areas of a video game engine. Tasks will range from graphics and animation work to toolset development and parallelism.

The Daily

  • Work with gameplay programmers and designers to implement technical solutions to help them meet project design goals.

  • Modify and extend core engine systems with a focus on future technology.

  • Work with artists and designers to implement editor functionality and improve overall workflow for the team.

  • Research and evaluate engine code to help identify and optimize bottlenecks.